Talk:Space simulator

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In an effort to tie various space simulations together, I was thinking that this page could be referenced as a hub for the other space sims listed on Wikipedia. We could do this by listing this page in the Genre section in the infobox of corresponding games. It should be interesting to see how this page grows. -- Falmarin

How should this page relate to the entry called Space flight simulator? --J.K.

  • Unsure, might need a merge or something of that sort -- Falmarin 06:30, 18 Jun 2005 (UTC)

Why's eve listed here? -Bastion

  • In the loosest of terms, one might categorize it as belonging. -- Falmarin 06:30, 18 Jun 2005 (UTC)
  • You have extremely limited control over your ships, almost all movement can only be done in relation to other entities via a menu brought up by right mouse button. -Bastion
Not true, you can point in a direction in space and you can constantly change the throttle and direction of your craft. The only thing you do not have direct control over is the aiming of the guns, which is rather moot considering you would never land a hit trying to manually aim while in eve due to the distances and speeds associated with combat in eve.
On that note, eve is alive and well, I definetly think we have lost the hey day of space sims but to outright say the genre is dead is disengenuous considering eve's existance. --FlameHead 05:49, 13 June 2006 (UTC)
  • Well, it did say Space Sim/Space flight sim. Didn't say it was a space flight simulation! -Ace :D

the list format[edit]

I think it's best to list all games that have their own articles. The sequels after the first game and indented. If there's only one article for the whole series (Freespace, Wing Commander), then just one link. If there is an article about the series and individual articles about each game (X-Wing series), then first the series article and then the individual games. - The Merciful 14:30, 14 July 2005 (UTC)

Early history[edit]

This article basically starts with Freespace 2. The history section should be greatly expanded to talk about titles such as Space War, Star Raiders, Elite, Wing Commander, X-Wing, TIE Fighter, etc. I'll try to get round to doing this, but if someone else wants to do so, feel free ;) Jacoplane 17:05, 25 January 2006 (UTC)

Release Dates[edit]

It would be great if release dates were included with the game list.

— Preceding unsigned comment added by (talkcontribs) 13:04, 10 June 2006 (UTC)

Massively POV essay[edit]

This article is a massively pov, pretty much OR essay about how spacesims have been in decline. This needs serious work and a lot of chopping. Night Gyr (talk/Oy) 21:47, 25 June 2006 (UTC)

I agree that the article doesn't match the title. I would envision this article as being a chronological history, touching on early sims, arcade games, 1980s proto-space-sims and then the explosion of the Wing Commander and X-Wing franchises. The collapse of the genre since Freespace 2 is pretty clear; but perhaps it was the discontinuation of new X-Wing and Wing Commander titles that had more to do with things? Pointing to FPS might be a start, but I don't agree with many of the author's other conclusions, particularly the notion that wargaming collapsed. Freelancer, incidentally, was a modest success so far as I know, and is a space sim. I'd say EvE is a hybrid Space Sim/MMO - it is, as someone pointed out, not strictly relative to objects, although faster-than-light travel is limited to bookmarks and objects, which, given the realistic scale of the game is a substantial limit. Given that it's first person (and with interceptors, somewhat fighter-like) I think it would be unreasonable to exclude it from the genre.

The Descent series is another question mark. I figure mention it, but with a caveat. 22:04, 17 August 2006 (UTC)

Collapse ? Perceived in North America .. thats not NPOV either. Of recent titles, DarkStar One, X3, Jupiter Incident and so on are doing pretty well in their respective markets. FreeLancer was widely popular as well. X3 has been named game of the year by some influential press outlets. Savuporo 19:17, 7 April 2007 (UTC)

What's a "space simulation"?[edit]

The "space simulation" name suggest basically anything that has to do with simulating space in any way. However, when I read the article I understood the intention as "space flight simulator". Then I read the listed games and found many titles that in no way matches the article, f.i. Star Trek: Bridge Commander. This article needs to be revistited thoroughly; as it is now it is a disparate and confusing kitchen sink. Mikademus 08:13, 14 September 2006 (UTC)

Space Simulator Page is importand and needs to be redesigned[edit]

The space simulator is much like Train Simulator or Racing Simulator in the way that it is completely different from a Flight Simulator in which when anyone thinks of Flight Simulator they think of a simulator depticting flight within an atmosphere. A space simulator is obviously different. The space simualtor page is important but more than this, it needs to be redesigned and revamped as in the current state it should just be deleted. It contains nothing about the history, the cultural impact, or current state that it is in. Kilihari 04:38, 6 April 2008 (EST)


We have the collapse and future of the genre...How about a 'birth' of? It could detail Elite, Wing Commander, Privateer etc.

You should mention the first space-sim ("Spasim", by Jim Bowery, on University of Illinois PLATO, in 1974).[1] This evolved into "Airfight" which became "Sublogic Flight Simulator", which became "Microsoft Flight Simulator". Atom 14:29, 29 September 2006 (UTC) (stone/pfw)

Terrible Article[edit]

While a page that chronicles the genre as a whole is a very good idea, this page is frankly terrible, it looks like it needs a rewrite and a recategorisation. The best idea would be to create an umbrella article called something like "space flight games" and then either link in articles for specific types or put them in the main article under different headings. --Jd123 12:36, 26 May 2007 (UTC)


I'm just putting together some reviews and articles for games that have been described in magazines as 'space simulators':

Early games[edit]

  • Echelon - Your Sinclair - "A brain-blendingly complicated space simulation with plenty of mileage in it."
  • Elite - Sinclair User - "In some ways Elite can be described as a simulation."
  • Codename MAT - Sinclair User - "Codename Mat could almost be described as state-of-the-art in software and it is close to a simulation in space-game terms."


— Preceding unsigned comment added by Marasmusine (talkcontribs) 07:10, 28 June 2007 (UTC)

Completed major merge[edit]

Space simulator and space flight simulator have been merged here. That is based on this discussion: Talk:Space_flight_simulator#A_complicated_merge_proposal.

For the video game genre, all information is now at space flight simulator game. To break this consensus, one will need to initiate a discussion and reach a new consensus. Randomran (talk) 23:31, 14 May 2008 (UTC)

Um... Did anyone READ reference 2?[edit]


As it turns out, I'm one of the people in the team at LANL who built the "Space Simulator", and I'm at a loss to see why it is referenced here, at least in this context. Someone posted a nice reference (2) but apparently did not read what it was about or else changed their mind about what a 'space simulator' is. This really needs to be fixed, and while I'd love the reference to stay for my own ego, I don't think it belongs here under the current definition of a 'space simulator'. Maybe under 'Beowulf Computer' or 'Supercomputer', but not here. Looks a lot like someone did a Google search on 'space simulator', found a respectable article, and used it without bothering to read it. I'm probably the wrong person to fix this (or I would, by adding a disambiguation link to my 'Space Simulator' that does/did theoretical astrophysics simulations, as the article referenced in ref 2 clearly states). Fix me - please....

Just saying'....

Pagoda123 (talk) 01:30, 26 April 2013 (UTC)